Varying skins, skills, health and movement ability, there are currently 9 classes for Team Fortress 2. From its large community, like with CSS game servers, Team Fortress 2 has a huge array of custom maps and mods. It is two years since Team Fortress 2 game servers first came out, and it is as popular as it has ever been.
Team Fortress 2 servers have 9 classes that are split into 3 sub classes based on support, defensive and offensive. Though you don't have to play these exact roles, they are set to give the best balance.
On Team Fortress 2 servers without an effective defence, you will lose. It is vital that you have people at your back line to stop that sneaky scout from getting through.
You have to be skilled at this class to know to play it without a proper gun or using the bottle to melee. The Demoman can take out enemies using a variety of clever tricks using the games physics engine. A weapon that can take out small health pools such as the scout, medic and spy is the grenade launcher- normally with just two hits! The grenade launcher is also great for taking sentry guns that are around tight corners with relative ease. Another good tactic is using sticky grenades near tight corridors or intelligence or control points. Simply lay a few sticky grenades and watch the kills roll in. If you like your bangs and can't aim then this is the class for you!
Next up is the Heavy. This chap really has some meat behind his punch. Although he's the heaviest and slowest of the classes, his health and most powerful gun makes up. In fact, he'll take out the other classes with ease. The only enemy he struggles against is his opposite number. With his large range, he can take on lots of enemies at the same time. However his mini gun does take a while to rev up. Don't expect to move far once you have got it going as you will be slower than your Gran with a zimmer frame!! Covering while they take out the enemy, heavies work best when they are protected at short range. If you have a point to prove on game servers, choose this guy!
The engineer would normally only fire when being attacked directly. He should choose to deploy and maintain helpful buildings to gain his team an advantage. They are best known for his sentry gun which he can upgraded with a twist of his wrench. To do this, the engineer has to collect metal from round the map. Dispensers placed round the map are also used to re-supply players. Teleports are an excellent way of moving players from one part of the map to another. A good place is a quiet spot near the enemy base. Unfortunately they aren't so hard when it comes to one on one. However, they are still very capable at close to medium range and best to stick to within their own buildings If building and turrets float your boat, then choose the engineer class.
Team Fortress 2 servers have 9 classes that are split into 3 sub classes based on support, defensive and offensive. Though you don't have to play these exact roles, they are set to give the best balance.
On Team Fortress 2 servers without an effective defence, you will lose. It is vital that you have people at your back line to stop that sneaky scout from getting through.
You have to be skilled at this class to know to play it without a proper gun or using the bottle to melee. The Demoman can take out enemies using a variety of clever tricks using the games physics engine. A weapon that can take out small health pools such as the scout, medic and spy is the grenade launcher- normally with just two hits! The grenade launcher is also great for taking sentry guns that are around tight corners with relative ease. Another good tactic is using sticky grenades near tight corridors or intelligence or control points. Simply lay a few sticky grenades and watch the kills roll in. If you like your bangs and can't aim then this is the class for you!
Next up is the Heavy. This chap really has some meat behind his punch. Although he's the heaviest and slowest of the classes, his health and most powerful gun makes up. In fact, he'll take out the other classes with ease. The only enemy he struggles against is his opposite number. With his large range, he can take on lots of enemies at the same time. However his mini gun does take a while to rev up. Don't expect to move far once you have got it going as you will be slower than your Gran with a zimmer frame!! Covering while they take out the enemy, heavies work best when they are protected at short range. If you have a point to prove on game servers, choose this guy!
The engineer would normally only fire when being attacked directly. He should choose to deploy and maintain helpful buildings to gain his team an advantage. They are best known for his sentry gun which he can upgraded with a twist of his wrench. To do this, the engineer has to collect metal from round the map. Dispensers placed round the map are also used to re-supply players. Teleports are an excellent way of moving players from one part of the map to another. A good place is a quiet spot near the enemy base. Unfortunately they aren't so hard when it comes to one on one. However, they are still very capable at close to medium range and best to stick to within their own buildings If building and turrets float your boat, then choose the engineer class.
About the Author:
If you expertise in kicking ass on a TF2 dedicated server visit INX-Gaming at Team Fortress 2 clanservers .